Impact Game Rules
RULES FOR LEVELS 1,2 & 3
IMPACT is the desert skirmish between a dinosaur Raptor scout team and a human drill-rig security squad of the CoreZec Corporation. It is the first encounter in the coming war for Earth. Determined fighters manoeuvre across the desert trying to surround and capture the enemy, while their big guns use raw firepower to take out the opposition.
Each round players take turns, first at moving their soldiers, then at firing their guns. They can capture an enemy with two of their soldiers or knock him over with gunfire to take him permanently out of the game. The first player to take all their opponent's soldiers or guns out of play is the winner.
A FEW BASIC THINGS YOU NEED TO KNOW FIRST:
SOLDIERS AND GUNS
There are 2 teams, dinosaurs (dinos) and humans. Each team has 3 firing guns and 8 soldiers. We will call the firing guns "large mobile gun", "medium mobile gun" and "field gun". There are 3 kinds of soldiers; "Leader", "NCO" (non-commissioned officer) and "Troop". Each team has 1 Leader, 2 NCOs and 5 Troops.
These all have built-in circular bases. They can only be put on the circular playing spaces on the boards and the hills. They can only move between playing spaces, along the lines on the board and the hills. The lines on the boards continue up onto the hills making a continuous path.
HILLS
There are a total of 16 hills which come in three sizes: large, medium and small. There are 4 large, 6 medium and 6 small. The pegs on the bottom of the hills fit into holes in the boards. Each hill can fit into several different places on each board. The faint outlines of the hills printed on each board show where these are.
PLAYING BOARDS
There are a total of six boards in the set. Every side of every board fits together, so it does not matter which way round the boards are when you fix them together. You can make different landscapes by turning boards round or fixing them together in different patterns.
Play Level One uses 2 boards, Level Two uses 4 boards and Level Three uses 6 boards.
The boards fix together using the small slip-on clips provided.
FIRING GUNS
You fire guns by holding them with one hand and pulling the grey lever backwards with your other hand. Tilt the gun forwards or backwards to aim closer or further away. See how in the 'Firing Guns' picture below. The only firing rules are: the gun's base must be in the circle playing space and part of the base must be touching the space when firing. You cannot lift the gun up off the board and fire.
PLAYING THE GAME (click on the different game levels for detailed rules)
This level is an easy "shooting gallery" game played on two boards. Each team uses both their mobile guns, 5 troops and two hills. The idea of LEVEL 1 is to introduce players to fixing the boards together, setting up troops, aiming and firing the guns.
This level introduces players to moving round the board and taking out opposing soldiers by "capturing" them. It is played on 4 boards with 12 hills. Each team has 5 troops, 1 field gun and 1 mobile gun. Players take turns, game about, to set up the boards and hills.
This level completes the full set of rules for the two-player game.